#pragma once
#include"GameBaseAddress.h"
#include<Windows.h>
class Backpack
{
	class Goods
	{
	public:
		char* name;
		char* description;
		int *count;
		bool exist;
	};
public:
	Backpack();
	~Backpack();

	Goods goods[36];

	void Refresh();
	bool UseGoods(int index);

	static const int maxBackpackCount = 36;
};

